Difference between revisions of "Toolkitcontent"

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(Created page with "'''Toolkit content''' '''Introduction to AR:''' This section describes the definition of Augmented Reality with details on how it works to facililate an experience with real...")
 
 
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This section describes the definition of Augmented Reality with details on how it works to facililate an experience with real-world objects.
 
This section describes the definition of Augmented Reality with details on how it works to facililate an experience with real-world objects.
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'''AR project initiation:'''
 
'''AR project initiation:'''
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'''Testing and QA:'''
 
'''Testing and QA:'''
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This section outlines approaches to quality assurance and aspects such as bug testing.
 
This section outlines approaches to quality assurance and aspects such as bug testing.
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'''Training:'''
 
'''Training:'''
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Once content has been created it may be helpful to deliver training sessions to users. This section outlines approaches to training.
 
Once content has been created it may be helpful to deliver training sessions to users. This section outlines approaches to training.
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'''Evaluation:'''
 
'''Evaluation:'''
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Content and use of AR needs to be evaluated to ensure that it meets the needs of intended users. This section provides information on evaluation methods and processes.
 
Content and use of AR needs to be evaluated to ensure that it meets the needs of intended users. This section provides information on evaluation methods and processes.
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'''Examples:'''
 
'''Examples:'''
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AR is being used increasingly in marketing, advertising and education. This section provides some examples of AR in use.
 
AR is being used increasingly in marketing, advertising and education. This section provides some examples of AR in use.

Latest revision as of 12:55, 12 July 2012

Toolkit content

Introduction to AR:

This section describes the definition of Augmented Reality with details on how it works to facililate an experience with real-world objects.


AR project initiation:

This section describes aspects for consideration when initiating an AR project.


AR project roles:

This section outlines the people and roles necessary to develop an AR project and includes the main considerations for each role.


Technical infrastructure:

This section outlines the technical infrastructure required for AR projects and includes development, delivery and tool considerations.


Content identification and development:

This section outlines processes involved in identifying and developing content for AR applications.


Testing and QA:


This section outlines approaches to quality assurance and aspects such as bug testing.


Training:


Once content has been created it may be helpful to deliver training sessions to users. This section outlines approaches to training.


Evaluation:


Content and use of AR needs to be evaluated to ensure that it meets the needs of intended users. This section provides information on evaluation methods and processes.


Examples:


AR is being used increasingly in marketing, advertising and education. This section provides some examples of AR in use.